TITANFALL
Platform: PC (Origin)
Released: 2014
Genre: First Person Shooter
Developer: Respawn Entertainment
Publisher: EA
Buy on Origin
Titanfall is without a doubt one of the most anticipated games in a while. Not only is it made by the people who made some of the most renowned Call of Duty games, it's also seemingly a truly unique shooter that brings the genre forward and away from the Call of Duty style we've seen so far. Is it truly a game changer or is this a titanic fall?
Already having played the beta, I could tell Titanfall would be a pretty unique shooter that firmly establishes itself within the multiplayer shooter genre. The thing I looked forward to was to see how the full version would handle the story mode and how it would integrate the story into the multiplayer and how this would work out. The answer is that it simply doesn't. Rather quickly the story takes second stage to the action and the only story we get are brief map introductions and some radio chatter that is quite easily drowned out by battle noise and you're often too immersed in the action to pay attention to the paper thin story. Honestly, if you are looking for a game with a good story, look elsewhere. Titanfall in a way feels rather oldschool in how it handles it story mode and brings to mind such classic multiplayer shooters as Unreal Tournament and how its campaign similarly were just a series of multiplayer maps you played in succession. In Titanfall you can play these maps twice as both sides to unlock new Titans for the multiplayer mode and that is pretty much your only reason to play the story mode.
One good thing about titans, they explode. :P |
As a pilot you have much more freedom of movement and agility than ever before, and you're basically a special type of elite soldier on the field who can use your jetpack to get to higher places on the map as well as run on walls Mirror's Edge style. This freedom of movement frees you from being locked to the ground like in most other FPS's of today and makes the game feel almost oldschool in its movement style. It brings to mind classics like Quake and Unreal Tournament with their more vertical gameplay. While most shooters today have become almost entirely horizontal and locked to the ground, especially Call of Duty where vertical gameplay has been restricted to running into a building and finding a sniper spot, Titanfall is almost entirely vertical and the levels are designed to accommodate this.
C'mere! |
The multiplayer features several game modes. You have regular Team Deathmatch (Attrition) where the goal is to get the most kills over the enemy team in the allotted time. Once the time runs out you get a special ending mode where the losing team has to reach an evacuation shuttle before the enemy team wipes them out completely. This is easily the most fun thing about Titanfall and adds a unique flair to the battles. The feeling when you successfully manage to evacuate a battle is amazing. I recommend most people to start out with Attrition if you have never played Titanfall before as it offers a very good introduction in a familiar and dead simple game mode. You also have Last Titan Standing which is a mode where you spawn in a Titan and the goal is to eliminate all Titans on the enemy team. Pretty simple and with no respawns, it is still a pretty fun mode to play. Hardpoint is pretty straightforward. Capture and hold 3 hardpoints on a map. The more hardpoints held, the faster your team wins. Capture the Flag is what it says on the tin. Go into the enemy base, get their flag and take it back to yours. Pilot Hunter is all about eliminating the enemy team pilots to reach the score limit. And finally Variety Pack is a mosh pit of all the different game modes, perfect if you want to play for a while and want some variety.
Pilots can still be pretty dangerous to titans. Especially if they have satchel charges. |
Worth noting is how the game deals with hackers and cheaters. If you are caught cheating you can technically continue playing the game, however you are restricted to lobbies with other cheaters only in what the developers describe as the "Wimbledon of aimbots". In my opinion this is a really cool way of dealing with cheaters.
The graphics are really good and high res, and I actually went ahead and upgraded my PC graphics card just for this game since they require a bit of a strong gaming rig to fully experience the game how it's meant to be played. They have a bit of a Call of Duty style to them except a bit more futuristic and sci-fi. The sounds are also pretty good though the music is mostly forgetable and I usually have it muted.
The epilogue is often the most intense part of the battle as the losing team has to reach a dropship in time to evacuate while being hunted by the winning team. |
SUMMARY
STORY: 4/10
GAMEPLAY: 10/10
SOUND: 5/10
GRAPHICS: 8/10
FINAL SCORE: 7/10
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